Graphic design and programming

I also specialize in professional freelance graphic design and video game programming, including user interfaces for video games, websites and overlays. I have had dozens of satisfied clients. Please contact me if you wish to know whether I am open for more work.

Selected design portfolio

Selected finished projects

  • “Forest Guardian” – Full visual novel UI – July 2021
  • “Within a Rose” – Full visual novel UI – December 2018
  • “Negligee Redux” – Full visual novel UI – July 2019
  • “Alchemist” – UI Programming – June 2018
  • “Anime Studio Simulator” – Full video game UI – June 2018
  • “Devil in the Details” – Full visual novel UI – May 2018
  • Camera Obscura – Programming cursor – September 2016
  • Unnamed fantasy VN – Full visual novel UI – June 2016
  • “Anime Studio Simulator” – Full game UI – May 2016
  • “My Sunflowers’ Keeper” – Full visual novel UI – May 2016
  • Unnamed visual novel programming – April 2016
  • “Negligee” – Full visual novel UI – April 2016
  • “Wander No More” – Full visual novel UI – March 2016
  • “Summer Fling” – Full visual novel UI – February 2016
  • “Army Gals” – Full visual novel UI – January 2016
  • Untitled full visual novel UI – January 2016
  • “Echo Tokyo” – UI Programming – January 2016
  • “Highschool Possession” – Full visual novel UI – December 2015
  • Untitled full visual novel UI – November 2015
  • “Highschool Romance” – Full proofreading and editing (30k words) – November 2015
  • “Dauntless Obituary” – Full interactive fiction UI – September 2015
  • “Selenon Rising” – Full self-developed game – UI finished August 2015
  • “Shadow of the Dragon” – Writing / Partial visual novel UI – August 2015
  • Angels With Scaly Wings” – Full visual novel UI – August 2015
  • “Anime Character Creator” – Character creator UI – January 2015
  • “My Heart’s Flame” – Full visual novel UI – August 2014
  • “Starlight Drifter” – Full visual novel UI/character creator – June 2014
  • “Swords of Edo” – Full visual novel UI – June 2014
  • “Icebound” – Full game – April 2014
  • “When the Bells Toll” – Demo Writing (10k words) – March 2014
  • “Red Eyes in the Darkness” – Full visual novel UI – February 2014
  • “Christmas Rose” – Programming – December 2013
  • “Rising Angels: Reborn” – Full visual novel UI – November 2013
  • “SOS Saga Comic” – UI Programming – November 2013
  • “Metrix” – Full visual novel UI – June 2013
  • “Devil Gene R” – Full visual novel UI – March 2013
  • “SOS Saga” – Full visual novel UI – February 2013
  • “Fault – Milestone 1” – UI Programming – November 2012
  • “Collective” – Full visual novel UI – September 2012
  • “Dream” – Full visual novel UI – August 2012